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1224 items on 02 Oct 2026
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Where the Agent Development Lifecycle Fits

Coordinating agent capability development with the application it powers The post Where the Agent Development Lifecycle Fits appeared first on Towards Data Science.

Source: Towards Data Science Andrew Hinton
AI Research AI

Comparison of techniques for fine-tuning open-weight models for entity extraction from radiology reports

arXiv:2609.40236v1 Announce Type: cross Abstract: Converting free-text radiology reports into structured labels supports cohort building, quality assurance, and monitoring of clinical imaging models, but the strongest…

Source: arXiv cs.LG Aawez Mansuri, Kush Mehta, Mohammadreza Chavoshi, Jahanzaib Malik, Theodorus Dapamede, Frank Li, Rohan Isaac, Beatrice Brown-Mulry, Chiratidzo Rudado Sanyika, YoungSeok Jeon, Judy W. Gichoya, Ali Ema…
AI Research AI

STARS: From Spatiotemporal Dynamics to Social Representations in Human-Robot Interaction

arXiv:2609.40245v2 Announce Type: cross Abstract: Robot navigation in dynamic, human-centered environments requires socially-compliant decisions grounded in robust scene understanding. Recent Vision-Language Models…

Source: arXiv cs.LG Nathan Tsoi, Michael J. Munje, Tejas Oberoi, Rishab Maheshwari, Pengen Zheng, Tanush Chauhan, Peter Stone, Joydeep Biswas
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FairRARI: A Plug and Play Framework for Fairness-Aware PageRank

arXiv:2602.08589v2 Announce Type: replace Abstract: PageRank (PR) is a fundamental algorithm in graph machine learning tasks. Owing to the increasing importance of algorithmic fairness, we consider the problem of…

Source: arXiv cs.LG Emmanouil Kariotakis, Aritra Konar
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Regret Analysis of Retry-Based Bandits

arXiv:2605.20854v3 Announce Type: replace Abstract: We provide the first regret analysis of ReMax in stochastic multi-armed bandits. Originally introduced for reinforcement learning, ReMax is motivated by the role of…

Source: arXiv cs.LG Bingkui Tong, Junpei Komiyama, Soichiro Nishimori, Paavo Parmas
AI Research AI

Game-Guided Skill Discovery through Self-Play for Playable Agent Control

arXiv:2609.40137v1 Announce Type: new Abstract: We present Game-Guided Skill Discovery (GGSD), a framework that uses self-play in games to discover motor skills that are directly playable by humans. Playable skills…

Source: arXiv cs.LG Seungeun Rho, Jeonghwan Kim, Xue Bin Peng, Sehoon Ha
AI Research AI

OpenTSLM TeeMoE: A Unified Time-Series Language Model for Forecasting, Contextual Prediction, and Reasoning

arXiv:2609.40265v1 Announce Type: new Abstract: Real-world time-series applications increasingly require models that can handle time series forecasting, context-conditioned prediction, and language-based temporal…

Source: arXiv cs.LG Tony Chen, Timo Stoffregen, Maxwell Xu, Thomas Kaar, Martin Maritsch, Geremia Pompei, Nicolas Zumarraga, Robert Jakob, Paul Schmiedmayer, Patrick Langer, Juncheng Liu
AI Research AI

Distilling Diffusion Score Discrepancy for Efficient Training Data Attribution

arXiv:2609.38776v1 Announce Type: new Abstract: Training data attribution for diffusion models aims to identify the training samples that influence a generated instance, but existing methods either require costly…

Source: arXiv cs.LG Shixuan Liu, Joan Serr\`a, Kin Wai Cheuk, Jinju Kim, Woosung Choi, Yukara Ikemiya, Wei-Hsiang Liao, Jiaqi W. Ma, Yuki Mitsufuji

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