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A lot of Rust game engines rely on deferring actions or on interior mutability, and one of the main reasons is: trait GameComponent { fn tick(&mut self, world: &mut World) {} } This can't compile in a useful way. the…
The 1.97.0 pre-release is ready for testing. The release is scheduled for July 9. Release notes can be found here. You can try it out locally by running: RUSTUP_DIST_SERVER=https://dev-static.rust-lang.org rustup update…
There are hundreds of people who maintain the Rust toolchain, often on a volunteer basis on top of another job. The Rust Content team is working on a series of blog posts highlighting some of these prolific contributors…